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HOW TO PLAY DEALS FROM NS and EW ----------------------------------------------------------------------------------------------------------------------------back------ |
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out recommended
About deals played from
NS and EW
Total point scoring and playing deals from both sides have substituted
the
rubber procedure for 1table tournaments . Fortuity is eliminated.
If you eliminate, bridge as a game of hasard becomes a game
of logical procedure.
This is the reason for playing "team-of -four" in all big events.
Today, it is possible to eliminate fortuity in pair tournaments as
well. .
You play all deals from NS as well as from EW, costumary 12 bds
on NS and, after
a short intervall of time, the second inning by 12 bds from EW.
Lets call this double-play.
The top player will immediately observe: this way I know
all the cards.
If this were true, this knowlegde must enable him
in both innings to find the best
bidding, the best contract, the best lead, the possibilities
to execute the best finessings.
And he can not relay on what his opponents had done, they might have
been wrong.
To do all this would be an extraordinary job, because a player sees
every card only a
short time, the very moment, when a card to a trick goes down
to the table, and
disappears face down. Does all this give him advantage
? The answer is no, because
all player have the same possibilities. What happens is an alteration
of conditions, bridge
becomes more difficult. But all the same, fortuity is eliminated.
Reality is different, you will not know all the cards. The
average player will sometimes
recognise the deal, when the dummy comes down. But the
main conditions of this game
have already been set, whats left is the chance to rember
where the aces, kings and
queens are located. And still, all have the same chances
and possibilities.
With some experience, the average player will avoid to relate his actions
to boards
played in the first inning. In the second, he plays the other side.
For the bidding he
sees cards he might remember as dummy in the first inning (50%), or
does not remember
to have seen before (50%).This is of litle help, as we know,
that deals often look very
similar although they are very different.
Recognising a deal might be possible by the outer appearance
of a board case.
The TD can avoid this by having neutral board cases. Player might think
that
board 17 carrys the same deal as board 1, but the TD might
have exchanged
deal 17 with deal 24 or 27.
The idea to play double has been published first in the ACBL Bridge Bulletin, Dec. 1999
HOW TO SCORE
Law 87 gives us several possibilities, often unknown to the average
player.
Paul Hauff recommends the use of LAW 78 C, the original way to play
bridge. What
counts is the simple score, something every player learns and understands
right from
beginning. Maybe this way to play bridge will attract those,
who played at home so far..
Scoring by LAW 78 B is also possible, but involves a different approach
to the game.
HOW TO MAKE AND OPERATE MOVEMENTS
Playing from both sides needs a specialised movement.
This can be created with the "Movement" part of the scorer#1:
The Scorer#1 offers ready made movements, in form of "ass"
files. They are
listed by name and mix with ordinary movements.
The best way to construc movements is to have two parts with the
same
movement, where in the first inning the Player play NS (or EW) and
in the
second EW (or NS). In tournament, the TD must lay the cards twice
according to the pre-constructed deals. Use the "Dealer" device of
the Scorer#1,
which enables you to all form of prints.
There is a very practical exception, which makes doubl playing easier
!
You use , for example, the boardsets 1 to 12, and after the first
inning these
boardsets turn to 17 to 28, simply by labeling the cases.
Each boardcase
now carries two numbers, i.e. "one" and "seventeen"
In the time between the two innings, the TD might excchange one
deal with
an other of the same vulnerability.
Travelers in the boards could be changed from the first
to the second inning,
carrying the correct number of the deal beeing played.
But this takes away
the possibility to see all results of deals played, something
all players like.
As computer operator, you will recognise the correct board number by
the
sequence of results written, and the respective pair numbers
involved.
Paul Hauff
June 2007
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H.J.Paul Hauff / /61231 Bad Nauheim, Benekestr.5
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email: HauffHJ@aol.com : Bezugnahme bitte:ASSI
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